Lets you use INT on your initiative check. Grants to essentially expertise in whatever INT based lore skills you have. Now, lets talk about the subclass and its abilities. Thirdly, it interacts with the Wizards spellbook in a meaningful way, even during combat, which is really something no other wizard even attempts to do. Secondly, it's one of the few cases where a character can be smarter than the person playing it, which is really needed for a class like the Wizard, who is supposed to boast lots of brainmeats. Actually it's because the lore wizard is too good of a concept to pass over due to problems, but whatever.įirstly, it's a generalist Wizard, something noticeably lacking from 5e.
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